![]() ![]() The Religious faction, when peeved, only declares you Anathema, which means everybody loses respect when visiting churches and cathedrals. Getting rebels when you can't yet afford Generals is not good, especially when you need those college grads for, ya know, healthcare! In fact, the ease of unintentionally annoying them in the early game is the only reason I discovered what happened when you don't mollify the Commies early on. And they're pretty easy to tick off, especially early game - poor housing and healthcare are both black marks on your relationship, so it doesn't take a lot more to push them over the edge. IIRC (and I only remember it vaguely from Tropico 3, so things might've changed), the Communists, when sufficiently annoyed, will rally their allies and deposit rebels on your shores with each freighter. ![]() ![]() ![]() A 5 rebel versus 22 soldier battle is not overly thrilling.) (Coincidentally, that mission also guarantees at least a few rebels, though nothing that'll actually challenge you. This triggers a guaranteed 'faction disaster', where that faction begins going all-out to undermine your regime through whatever means they have available. If you're interested in peeving the factions, one of the campaign missions (number 6, to be precise) does exactly that - periodic events force you to pick one of two factions, and the one you didn't pick gets a temporary -100 to respect. Destroy all churches and ignore the self defeating loyalists. Gotta build a church in the beginning though to stave off the inevitable tide wave of rebels that quickly overrun your ability to field an army of equal size if your prominent faction is the religious ones.īoth the religious and loyalists are easy to manage actually. (Productivity goes up from people not walking to another place and the roads got less vehicles to worry about.) Pissing off the religious faction is the easiest, just don't build a church. Which faction should I piss off to get the mass of rebels? I should probably look into pissing off the other factions and see what happens there. I've had a few +40 year sandbox games trashed by bugs sadly. Penultimo is still a toady, but in a more acceptable fashion. It's got more "schwung", more style, than Tropico 3. Haven't even completed the first level yet (and it's even a replay as I played the demo), but I love this game already. So yeah, don't blindly accept every mission :) Well, some of those missions actually offer you something for accepting, so that makes sense (Such as free blueprints). Remind me not to accept fish-exporting missions in the future. Final total, after probably ~20 years of the USSR patiently waiting for their fish: 490/500 exported successfully. Then, just as I set up my farms again, there's a second oil spill. Then a tornado trashes half my farms, and fish becomes a necessity. but now my population has grown, and the ruddy bastards are eating my precious fish before my abundant (and, apparently, more valuable) papaya. No more fishing allowed until the spill is cleaned. Seemed simple enough I set up a wharf, staffed it, and turned my attention somewhere else on the island.ģ50/500 fish later, there's an oil spill. So, I took on a mission to export 500 Fish to the USSR. You cannot abandon a mission once started, and you're limited to 5 missions at a time (including major story missions!). ![]()
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